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故事不仅仅是娱乐。它们是我们理解世界和我们在其中位置的方式。
We recently greenlit a particular Amazon Studios original. I told the team my view: debatable whether it would be interesting enough, complicated to produce, business terms aren't that good, we have lots of other opportunities. They had a completely different opinion and wanted to go ahead. I wrote back right away with 'I disagree and commit and hope it becomes the most watched thing we've ever made.' Consider how much slower this decision cycle would have been if the team had actually had to convince me rather than simply get my commitment.
如果你没有至少90%的时间失败,那么你的目标还不够高。
The architect's task is to make visible what is invisible.