In Journey, we wanted players to feel the intertwining of loneliness and companionship.
在《风之旅人》中,我们想让玩家感受到孤独与陪伴的交织。
对我来说,如果我有一条围巾,我可以用它来围着我的脖子,并且能带走它。我有一朵花的话,我就可以摘下我的花,并且把它带走。可你却不能摘下这些星星呀!
We are all born with a certain degree of talent. What we do with it is up to us.
Success is not about fame or money, but about touching people’s hearts.