Game design requires knowing what to keep and what to discard; not all good ideas fit together.
The way we frame a problem can greatly influence the solutions we come up with.
想知道能否信任一个人,最好的办法就是去信任他。
黑暗无法驱走黑暗,只有光可以;仇恨无法消除仇恨,只有爱能做到。
人们并不愚蠢。他们知道如何从过去推断未来。