游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
可持续性不是一个流行词,而是对后代的承诺。
"I wanted to write about the Windrush generation because their story is part of British history, but it's a story that hasn't been told enough."
一个词的意义在于它在语言中的使用。