最好的建筑是那些既能打动理智又能打动心灵的建筑。
In Journey, we wanted players to feel the intertwining of loneliness and companionship.
The artist must be blind to distinctions between 'class' and 'popular'. The artist must love life and show that we can be a mirror to the world and humanity.
The future belongs to those who believe in the beauty of their dreams.