创新不是标新立异,而是真正解决玩家未被满足的需求。
Innovation is not about being different, but about truly addressing unmet player needs.
Every material has its own memory and history.
最艰难的决定往往只需要问一个最简单的问题:"从长远来看,什么是对的?"
年轻的研究人员不应该害怕挑战传统观念。
可持续性不是一种选择,而是长期成功的必要条件。