玩家体验永远是第一位的,技术再先进,如果玩家不喜欢,那也毫无意义。
必须容许孩子选择物品,这可以让原来的发展得以持续,清除孩子尚无意识的心智之间的障碍。
It's better to burn out than to fade away.
The biggest challenge is to be yourself in a world that is trying to make you like everyone else.
A workshop should smell of sawdust and dreams in equal measure.