We were the people who were not in the papers. We lived in the blank white spaces at the edges of print. It gave us more freedom. We lived in the gaps between the stories.
游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
Water runs dry but hearts never do
生活是一系列的时刻,我们有责任充分利用每一个时刻。