游戏设计应该关注玩家的情感旅程,而不仅仅是机制。
The best ideas often come from listening to those closest to the problem.
一个故事不仅仅是一系列事件,而是一张情感、思想和经验的网。
Curiosity is the engine that drives scientific discovery.
表演的挑战是让观众忘记他们正在观看一场表演。