我们必须在传统与创新之间取得平衡,尊重我们的过去,同时勇敢地迈向未来。
"Maybe it's good to not know exactly how everything will turn out."
We need to design for disassembly as much as for assembly.
计算机图形学中最重要的就是理解光以及它如何与表面相互作用。